Execution
Lv 10/10Basic Attack
Danjin performs up to 3 consecutive attacks, dealing Havoc DMG.
Heavy Attack
Danjin consumes STA to launch consecutive attacks, dealing Havoc DMG.
Mid-air Attack
Consume STA to perform a Mid-air Plunging Attack, dealing Havoc DMG.
Dodge Counter
Use Basic Attack after a successful Dodge to launch an attack, dealing Havoc DMG.
Dodge Counter: Ruby Shades
After a successful Dodge Counter, Danjin can use Resonance Skill Crimson Fragment to perform Resonance Skill: Crimson Erosion.
Mid-air Attack STA Cost
30
Dodge Counter DMG
63.62%*3
Crimson Fragment
Lv 10/10When casting Crimson Fragment, each attack consumes 3% of Danjin's max HP. When Danjin's HP is less than 1%, this no longer consumes HP.
Carmine Gleam
Danjin attacks the target, dealing Havoc DMG.
Crimson Erosion
After Basic Attack 2, Dodge Counter or Intro Skill Vindication, use Resonance Skill to perform up to 2 consecutive strikes, dealing Havoc DMG.
When Crimson Erosion 2 hits a target, apply Incinerating Will to it.
Incinerating Will
Danjin's damage dealt to targets marked with Incinerating Will is increased by 20%.
Sanguine Pulse
Use Resonance Skill after Basic Attack 3 to perform up to 3 consecutive attacks, dealing Havoc DMG.
Carmine Gleam Damage
38.18%*2
Crimson Erosion Stage 1 DMG
64.42%*2
Crimson Erosion Stage 2 DMG
59.65%*2
Sanguine Pulse Stage 1 DMG
56.07%*2
Sanguine Pulse Stage 2 DMG
42.95%*3
Sanguine Pulse Stage 3 DMG
64.42%*3
Incinerating Will Duration
12
Crimson Bloom
Lv 10/10Danjin's anger intensifies as she frantically swings her dual blades, performing multiple rapid consecutive attacks, and 1 Scarlet Burst attack(s), dealing Havoc DMG.
Consecutive Attack DMG
49.09%*8
Scarlet Burst Damage
392.65%
Vindication
Lv 10/10With unwavering determination, Danjin unleashes a strike, dealing Havoc DMG.
Duality
Lv 10/1The incoming Resonator has their Havoc DMG Amplified by 23% for 14s or until they are switched out.
Lv 10/1Serene Vigil
Lv 10/10Heavy Attack: Chaoscleave
After accumulating 60 "Ruby Blossom", long press Basic Attack to consume all "Ruby Blossom" to cast Chaoscleave, dealing Havoc DMG, considered as Heavy Attack DMG, and healing Danjin.
If current "Ruby Blossom" reaches over 120, 120 "Ruby Blossom" is consumed instead to increase the DMG multiplier of Chaoscleave and Scatterbloom performed this time.
Heavy Attack: Scatterbloom
Use Basic Attack after Heavy Attack Chaoscleave to cast Scatterbloom to attack the target, dealing Havoc DMG, considered as Heavy Attack DMG.
Ruby Blossom
Danjin can hold up to 120 Ruby Blossom.
Danjin obtains "Ruby Blossom" when using Resonance Skill Crimson Fragment.
Chaoscleave Damage
59.65%*7
Scatterbloom Damage
178.93%
Full Energy Chaoscleave Damage
143.15%*7
Full Energy Scatterbloom Damage
429.43%
Chaoscleave Concerto Regen
50
Crimson Light
Lv 10/1Damage of Resonance Skill Crimson Erosion triggered by Dodge Counter: Ruby Shades is increased by 20%. The HP cost and stacks of Ruby Blossom recovered are doubled.
Overflow
Lv 10/1After casting the Resonance Skill Sanguine Pulse, Danjin's Heavy Attack DMG is increased by 30% for 5s.

S1
Crimson Heart of Justice
When Danjin attacks a target with Resonance Skill's Incinerating Will, her ATK is increased by 5% for 6s, stacking up to 6 times. Danjin loses 1 stacks of this effect each time she takes damage.
When Danjin attacks a target with Resonance Skill's Incinerating Will, her damage dealt is increased by 20%.
Resonance Liberation DMG Bonus is increased by 30%.
When Danjin has more than 60 "Ruby Blossom", her Crit. Rate is increased by 15%.
This effect lasts until the end of Heavy Attack: Scatterbloom even after all "Ruby Blossom" is consumed when casting Heavy Attack: Chaoscleave.
Danjin's Havoc DMG Bonus is increased by 15%, and further increased by another 15% when her HP is lower than 60%.
Heavy Attack Chaoscleave increases the ATK of all team members by 20% for 20s.