Resonator dossier

Lumi

Electro Broadblade reference page with parsed skill text, resonance chain details, base stats, and links to compatible weapons.

Main Damage DealerBasic Attack DMGResonance Skill DMG Amplification

Element

Electro

Weapon

Broadblade

HP

680

ATK

27

DEF

72

Bonus

Crit Rate

ATK

Leaderboard insight

Among the top 12 ranked Lumi builds on WuWaBuilds, 25% run Training Broadblade, most paired with the Void Thunder echo set. Top-ranked players post a median Crit Value of 193.

Parsed data

Skills and resonance chains

Lv 10

Navigation Support

Lv 10/10

Yellow Light: Basic Attack Summon Squeakie to shoot three shots in a row, dealing Electro DMG. Yellow Light: Sprint Dodge to perform Sprint and enter Zoom Mode. Lumi is unable to Dodge when performing Sprint. Yellow Light: Zoom When in this state, automatically shoot Glitters at a locked-on target and deal Electro DMG, considered Basic Attack DMG. Yellow Light: Plunging Attack Consume STA to perform a Plunging Attack, dealing Electro DMG. Red Light: Basic Attack Perform up to 3 consecutive attacks, dealing Electro DMG. Red Light: Heavy Attack Consume STA to strike the ground with Squeakie, causing an impact dealing Electro DMG, considered Basic Attack DMG. Red Light: Plunging Attack Consume STA to perform a Plunging Attack, dealing Electro DMG. Red Light: Dodge Counter Use Basic Attack right after a successful Dodge to attack the target, dealing Electro DMG.

Yellow Light: Basic Attack

31.81%*3

Glitter

63.62%

Yellow Light: Plunging Attack

95.43%

Red Light: Basic Attack 1 DMG

90.66%

Red Light: Basic Attack 2 DMG

107.66%+21.54%*5

Red Light: Basic Attack 3 DMG

64.6%+150.72%

Red Light: Heavy Attack DMG

66.11%*2

Red Light: Plunging Attack DMG

113.33%

Yellow Light: Plunging Attack STA Cost

30

Red Light: Heavy Attack STA Cost

25

Red Light: Plunging Attack STA Cost

30

Red Light: Dodge Counter DMG

167.3%+33.46%*5

Searchlight Service

Lv 10/10

Pounce When in Yellow Light Mode, use Resonance Skill to perform Pounce, which consumes STA to pounce on the target before switching to Red Light Mode. Lumi will perform a Pounce without STA cost when switched onto the field. Rebound When in Red Light Mode, use Resonance Skill to perform Rebound, which consumes STA to leap backward and attack the target before switching to Yellow Light Mode. Yellow Light Mode Perform ranged attacks when in Yellow Light Mode. Red Light Mode Perform melee attacks when in Red Light Mode.

Pounce DMG

181.32%

Rebound DMG

173.76%

Pounce STA Cost

30

Rebound STA Cost

30

Squeakie Express

Lv 10/10

Throw the giant Squeakie at the target, dealing Electro DMG.

Skill DMG

954.29%

Cooldown

20

Resonance Cost

125

Concerto Regen

20

Special Delivery

Lv 10/10

Enter Yellow Light Mode and attack the target, dealing Electro DMG.

Skill DMG

56.33%*3

Concerto Regen

10

Escorting

Lv 10/1

The incoming Resonator has their Resonance Skill DMG Amplified by 38% for 10s or until they are switched out.

Lv 10/1

Signal Light

Lv 10/10

Energized Pounce When Yellow Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Pounce that deals Electro DMG and enter Red Spotlight Mode. The DMG dealt is considered Basic Attack DMG. When in Red Spotlight Mode, the DMG Multiplier of Red Light: Basic Attack and Red Light: Heavy Attack is increased, with an extra amount of Sparks recovered. Red Spotlight Mode ends after performing altogether 4 Basic Attacks and/or Heavy Attacks. Energized Rebound When Red Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Rebound that deals Electro DMG and enter Yellow Spotlight Mode. The DMG dealt is considered Basic Attack DMG. When in Yellow Spotlight Mode, Glitter is replaced by Glare, with an increased DMG Multiplier and an extra amount of Sparks recovered. Yellow Spotlight Mode ends after shooting 6 Glares. Laser Casting Outro Skill consumes all Sparks obtained in the current mode. Laser can be cast when the amount of consumed Sparks is greater than or equal to 25, dealing Electro DMG. The DMG dealt is considered Basic Attack DMG. Every 25 Sparks consumed generates 1 extra Laser beam, up to 4 Laser beams. Yellow Light Spark Lumi can hold up to 100 Yellow Light Sparks. Lumi obtains Yellow Light Spark under the following conditions: When Yellow Light: Basic Attack hits the target; When Glitter hits the target; When Glare hits the target; When Resonance Skill Energized Rebound hits the target; When casting Intro Skill Special Delivery. Red Light Spark Lumi can hold up to 100 Red Light Sparks. Lumi obtains Red Light Spark under the following conditions: When Normal Attack Navigation Support hits the target in Red Light Mode or Red Spotlight Mode.

Glare DMG

81.52%

Red Spotlight: Basic Attack 1 DMG

120.25%

Red Spotlight: Basic Attack 2 DMG

138.32%+27.67%*5

Red Spotlight: Basic Attack 3 DMG

93.73%+218.69%

Red Spotlight: Heavy Attack DMG

88.18%*2

Energized Pounce DMG

183.31%*2

Energized Rebound DMG

251.7%

Single Laser Beam DMG

74.56%

Energized Pounce Concerto Regen

12

Energized Rebound Concerto Regen

12

Pathfinding

Lv 10/1

Gain 10% Electro DMG Bonus when in Red Light Mode.

Expediting

Lv 10/1

Casting Energized Pounce or Energized Rebound increases ATK by 10% for 5s.

S1

Parcel To Be Delivered

After casting Energized Rebound, additionally recovers 60 STA within 3s.

S2

Lollo Logistics, Ready to Help

Energized Pounce and Energized Rebound ignore 20% of the target's DEF.

S3

Priority Parcel In Transit

The DMG of Resonance Liberation Squeakie Express is increased by 30%.

S4

Captain Lumi, At Your Service

Gain 30% Basic Attack DMG Bonus.

S5

Parcel Collected On Time

When Spark is fully recovered, Laser DMG Multiplier is increased by 100%.

S6

Give Me A Five-star Rating

Casting Resonance Liberation Squeakie Express increases all team members' ATK by 20% for 20s.