Resonator dossier

Yinlin

Electro Rectifier reference page with parsed skill text, resonance chain details, base stats, and links to compatible weapons.

Concerto EfficiencyResonance Skill DMGCoordinated AttackElectro DMG Amplification

Element

Electro

Weapon

Rectifier

HP

880

ATK

32

DEF

105

Bonus

Crit Rate

ATK

Leaderboard insight

Among the top 12 ranked Yinlin builds on WuWaBuilds, 83% run Stringmaster, most paired with the Void Thunder echo set. Top-ranked players post a median Crit Value of 218.

Parsed data

Skills and resonance chains

Lv 10

Zapstring's Dance

Lv 10/10

Basic Attack Yinlin controls the puppet "Zapstring" to perform up to 4 attacks, dealing Electro DMG. Heavy Attack Yinlin consumes STA to control "Zapstring", dealing Electro DMG. Mid-air Attack Yinlin consumes STA to control "Zapstring" to perform a Mid-air Plunging Attack, dealing Electro DMG. Dodge Counter Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.

Stage 1 DMG

28.81%

Stage 2 DMG

33.82%*2

Stage 3 DMG

13.99%*7

Stage 4 DMG

75.16%

Heavy Attack DMG

29.83%*2

Heavy Attack STA Consumption

25

Mid-air Attack DMG

123.27%

Mid-air Attack STA Cost

30

Dodge Counter DMG

24.22%*7

Magnetic Roar

Lv 10/10

Magnetic Roar The puppet "Zapstring" deals Electro DMG to the target, and puts Yinlin in Resonance Skill Execution Mode. Execution Mode Basic Attack and Dodge Counter will trigger 1 Electromagnetic Blast when hitting a target. Each stage of Basic Attack or Dodge Counter can only trigger 1 Electromagnetic Blast, up to 4 times. Electromagnetic Blast Attack all targets marked with Forte Circuit Sinner's Mark, dealing Electro DMG. Lightning Execution Use Resonance Skill after casting Resonance Skill Magnetic Roar to cast Lightning Execution to attack the target, dealing Electro DMG. If Resonance Skill Lightning Execution is not activated in a while or this Character is switched, this Skill will be put on Cooldown.

Magnetic Roar Damage

59.65%*3

Lightning Execution Damage

89.47%*4

Electromagnetic Blast Damage

19.89%

Cooldown

12

Magnetic Roar Concerto Regen

10

Lightning Execution Concerto Regen

15

Electromagnetic Blast Concerto Regen

5

Execution Mode Duration

10

Thundering Wrath

Lv 10/10

Command "Zapstring" to call for thunder to fall upon a large range, dealing Electro DMG.

Skill DMG

116.56%*7

Cooldown

16

Resonance Cost

125

Concerto Regen

20

Raging Storm

Lv 10/10

Command puppet "Zapstring" to attack, dealing Electro DMG in a large range.

Skill DMG

14.32%*10

Concerto Regen

10

Strategist

Lv 10/1

The incoming Resonator has their Electro DMG Amplified by 20% and Resonance Liberation DMG Amplified by 25% for 14s or until they are switched out.

Lv 10/1

Chameleon Cipher

Lv 10/10

Chameleon Cipher When Yinlin's Judgment Points are full, her Heavy Attack is replaced with Chameleon Cipher, which consumes all Judgment Points to attack the target, dealing Electro DMG. When it hits a target marked with Sinner's Mark, the Sinner's Mark is replaced with Punishment Mark, lasting for 18s. Chameleon Cipher deals Heavy Attack DMG. Sinner's Mark Basic Attack Zapstring's Dance, Resonance Liberation Thundering Wrath, and Intro Skill Roaring Storm apply Sinner's Mark to the target on hit. Sinner's Mark is removed when Yinlin is switched out. Punishment Mark When a target marked with Punishment Mark takes damage, Judgement Strike will fall, triggering Coordinated Attacks to all targets marked with Punishment Mark, dealing Electro DMG. This can be triggered up to 1 time per second. Judgement Strike deals Resonance Skill DMG. Judgment Points Yinlin can hold up to 100 Judgement Points. Yinlin gains Judgement Points through the following ways: Upon casting Intro Skill Raging Storm When Basic Attack Zapstring's Dance hits a target Upon casting Resonance Skill Magnetic Roar; When Resonance Skill Electromagnetic Blast hits a target; Upon casting Resonance Skill Lightning Execution.

Chameleon Cipher Damage

178.93%*2

Judgment Strike Damage

78.64%

Pain Immersion

Lv 10/1

After using Resonance Skill Magnetic Roar, Yinlin's Crit. Rate is increased by 15% for 5s.

Deadly Focus

Lv 10/1

The damage of Resonance Skill Lightning Execution is increased by 10% when hitting targets marked with Sinner's Mark, and Yinlin's ATK is increased by 10% for 4s when this is triggered.

S1

Morality's Crossroads

Resonance Skill Magnetic Roar and Lightning Execution deal 70% more DMG.

S2

Ensnarled by Rapport

Resonance Skill Electromagnetic Blast recovers an additional 5 Judgement Point(s) and 5 Resonance Energy on hit.

S3

Unyielding Verdict

Forte Circuit Judgment Strike's DMG multiplier is increased by 55%.

S4

Steadfast Conviction

When Forte Circuit Judgment Strike hits a target, the ATK of all team members is increased by 20% for 12s.

S5

Resounding Will

Resonance Liberation Thundering Wrath deals 100% extra DMG to targets with Forte Circuit's Sinner's Mark or Punishment Mark.

S6

Pursuit of Justice

In the first 30s after casting Resonance Liberation Thundering Wrath, when Yinlin's Basic Attack hits a target, Furious Thunder will be triggered, dealing Electro DMG equal to 419.59% of Yinlin's ATK. Every Basic Attack hit can trigger Furious Thunder 1 time, up to 4 times. This is considered Resonance Skill DMG.