Resonator dossier

Lupa

Fusion Broadblade reference page with parsed skill text, resonance chain details, base stats, and links to compatible weapons.

Concerto EfficiencyResonance Liberation DamageFusion DMG AmplificationBasic Attack DMG Amplification

Element

Fusion

Weapon

Broadblade

HP

953

ATK

31

DEF

97

Bonus

Crit Rate

ATK

Leaderboard insight

Among the top 12 ranked Lupa builds on WuWaBuilds, 100% run Wildfire Mark, most paired with the Flaming Clawprint echo set. Top-ranked players post a median Crit Value of 213 and peak simulated damage around 701,823.

Parsed data

Skills and resonance chains

Lv 10

Flaming Star

Lv 10/10

Basic Attack Perform up to 4 consecutive attacks, dealing Fusion DMG. - After Basic Attack Stage 3, press Normal Attack in the right time to cast Mid-air Attack Stage 1. - After Dodge Counter, Basic Attack Starfall, Resonance Skill Shewolf's Hunt, or Resonance Skill Feral Fang, press Normal Attack in time to cast Basic Attack Stage 2. Heavy Attack Consume STA to attack the target, dealing Fusion DMG. Heavy Attack - Wolf's Gnawing When Wolflame reaches 50 points, Heavy Attack will be replaced by Wolf's Gnawing, consuming STA to attack the target and dealing Fusion DMG. - This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 points of Wolfaith. Heavy Attack - Wolf's Claw When Wolflame reaches 50 points and Wolfaith reaches 1 point, Heavy Attack will be replaced by Wolf's Claw, consuming STA to attack the target and dealing Fusion DMG. - If Wolflame reaches 50 points and Wolfaith reaches 1 point after performing Mid-air Attack - Firestrike or Heavy Attack - Wolf's Gnawing, press Normal Attack in time to perform Heavy Attack - Wolf's Claw. - This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 points of Wolfaith. Mid-air Attack Consume STA to perform up to 3 attacks in mid-air, dealing Fusion DMG. The Mid-air Attack cycle will not be reset. Mid-air Attack - Firestrike When Wolflame reaches 50 points, Mid-air Attack Stage 3 will be replaced by Mid-air Attack - Firestrike, consuming STA to attack the target and dealing Fusion DMG (considered Heavy Attack DMG). - This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 points of Wolfaith. Plunging Attack Hold Normal Attack while airborne to perform a Plunging Attack at the cost of STA, dealing Fusion DMG. After performing this attack, press Normal Attack in time to perform Basic Attack Starfall. - If a Dodge is performed while casting Mid-air Attack Stage 3 or Mid-air Attack - Firestrike, press Normal Attack to perform Plunging Attack in time at the cost of STA. Basic Attack - Starfall Attack the target, dealing Fusion DMG. Dodge Counter Press Normal Attack after a successful Dodge to attack the target, dealing Fusion DMG.

Stage 2 DMG

90.08%

Stage 3 DMG

78.84%+13.14%*6

Stage 4 DMG

73.87%+73.87%+49.25%*2

Heavy Attack

56.36%+56.36%

Heavy Attack - Wolf's Gnawing DMG

56.11%+56.11%

Heavy Attack - Wolf's Claw DMG

72.15%+18.04%*4+96.19%

Mid-air Attack Stage 1 DMG

76.73%

Mid-air Attack Stage 2 DMG

77.23%+19.31%*4

Mid-air Attack Stage 3 DMG

28.48%+28.48%

Mid-air Attack - Firestrike DMG

28.48%+28.48%

Plunging Attack DMG

26.2%+52.39%+26.2%

Basic Attack - Starfall DMG

12.65%*4+118.06%

Dodge Counter DMG

34.18%*4+136.72%

Heavy Attack STA Cost

25

Heavy Attack - Wolf's Gnawing STA Cost

25

Heavy Attack - Wolf's Claw STA Cost

25

Mid-air Attack STA Cost

5

Plunging Attack STA Cost

30

Mid-air Attack - Firestrike STA Cost

30

Stage 1 DMG

22.52%+22.52%+45.04%

Shewolf's Hunt

Lv 10/10

Lupa hurls her Wildfire Banner at the target, dealing Fusion DMG and restoring 15 points of Wolflame. Mark the target for 8s. After performing Resonance Skill Shewolf's Hunt, Lupa can perform Feral Fang within a certain period of time. Can be performed in mid-air close to the ground. - Hold Resonance Skill to leap into the air, then press Normal Attack in time to cast Mid-air Attack Stage 1. Resonance Skill - Feral Fang Lupa locks onto a target, dealing Fusion DMG and restoring 15 points of Wolflame. The DMG Multiplier to marked targets is increased by 50%. Resonance Skill - Feral Fang enters cooldown if not cast in time or when Lupa is switched out. Can be performed in mid-air close to the ground.

Skill Damage

140.77%

Feral Fang DMG

313.61%

Cooldown

12

Fire-Kissed Glory

Lv 10/10

Attack the target and deal Fusion DMG. Performing this attack consumes all Wolfaith and restores 100 points of Wolflame. Use Basic Attack or Resonance Skill in time to cast Resonance Skill Foebreaker. Can be performed in mid-air close to the ground. Performing this skill strengthens all Resonators in the team. Within 35s: - All Resonators in the team gain Pack Hunt effect. - If the active Resonator is hit or launched into the air, they immediately recover and are considered to have successfully dodged the attack when they are on the ground. Can be triggered up to 3 times. Pack Hunt Resonators with Pack Hunt gain a 6% ATK increase, and 10% Fusion DMG Bonus when they attack Overlord Class or Calamity Class targets (Both are non-stackable). If there are 3 Fusion Resonators in the team, the Fusion DMG Bonus against Overlord Class or Calamity Class targets additionally increases by 10%. When the active Resonator casts Intro Skill, Pack Hunt is enhanced, granting an additional 6% ATK increase to all Resonators in the team, up to a maximum of 18%. If Lupa's Pack Hunt reaches its cap within its duration, she enters Wild Hunt and Intro Skill Nowhere to Run! becomes available. Wild Hunt can be triggered once per Pack Hunt. Resonance Skill - Foebreaker Consume all Wolflame to perform Foebreaker, dealing Fusion DMG and entering Burning Matchpoint state. Burning Matchpoint Normal Attacks retore 500% more Wolflame on hit. Cannot perform Resonance Skill Shewolf's Hunt and Resonance Skill Feral Fang in this state.

Skill Damage

820.44%

Foebreaker DMG

304.46%

Burning Matchpoint Duration

12

Cooldown

20

Resonance Cost

125

Concerto Regen

20

Try Focusing, Eh?

Lv 10/10

Attack the target, dealing Fusion DMG. Press Normal Attack following Intro Skill Try Focusing, Eh? to cast Mid-air Attack Stage 3. Nowhere to Run! When Lupa enters the Wild Hunt state, her next Intro Skill is replaced with Nowhere to Run!. Casting Nowhere to Run! removes the Pack Hunt and Glory effects on all Resonators in the team, dealing Fusion DMG (considered Resonance Liberation DMG).

Skill Damage

29.76%+42.16%*4

Nowhere to Run! DMG

793.57%+49.6%*4

Concerto Regen

10

Nowhere to Run! Concerto Regen

10

Stand by Me, Warrior

Lv 10/1

The incoming Resonator will have their Fusion DMG Amplified by 20% and Basic Attack DMG Amplified by 25% for 14s or until the Resonator is switched out.

Lv 10/1

Ignis Lupa

Lv 10/10

Wildfire Banner Lupa's ATK is increased by 12% for 8s when performing the following actions: - Casting Resonance Skill Feral Fang. - Casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike. - Casting Resonance Liberation Fire-Kissed Glory. - Casting Dance With the Wolf and Dance With the Wolf: Climax. Resonance Skill - Dance With the Wolf When Wolfaith reaches 2 points, Resonance Skill is replaced with Dance With the Wolf. Performing Dance With the Wolf consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG). Can be performed in mid-air close to the ground. Resonance Skill - Dance With the Wolf: Climax When Wolfaith reaches 2 points in the Burning Matchpoint state, Resonance Skill is replaced with Dance With the Wolf: Climax. Performing Dance With the Wolf: Climax consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG). Burning Matchpoint is removed when the skill ends. Can be performed in mid-air close to the ground. Resonance Skill - Set the Arena Ablaze Within 8s after performing Dance With the Wolf or Dance With the Wolf: Climax, Lupa will remain on the field after switching to another Resonator and back up the active Resonator when they perform Resonance Liberation, dealing Fusion DMG (considered Resonance Skill DMG). This effect can only be triggered once in its duration. Wolflame Lupa can hold up to 100 points of Wolflame. - Restore Wolflame when Normal Attacks hit the target. - Restore Wolflame while casting Resonance Skill. - Restore Wolflame while casting Resonance Liberation. Wolfaith Lupa can hold up to 2 points of Wolfaith. Wolfaith lasts for 10s. The duration is reset when Wolfaith is restored. At the end of its duration, each remaining point of Wolfaith becomes 50 points of Wolflame. - Restore 1 point of Wolfaith when casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike.

Dance With the Wolf DMG

56.02%+42.02%*4+336.11%

Dance With the Wolf: Climax DMG

75.63%+56.72%*4+453.75%

Set the Arena Ablaze DMG

42.35%+169.4%

Remember My Name

Lv 10/1

After dashing for 2.5s, Lupa enters Sprint state. The next Basic Attack is replaced with Basic Attack - Starfall. Gain increased resistance to interruptions while casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, and Mid-air Attack - Firestrike.

Applause of Victory

Lv 10/1

Defeating a marked target resets the cooldown of Resonance Skill Shewolf's Hunt. Resonance Liberation - Glory Casting Resonance Liberation Fire-Kissed Glory grants Glory. Within 35s: Attacks of all Resonators in the team ignore 3% of the target's Fusion RES. For each Fusion Resonator in the team other than Lupa, this effect increases by 3%, up to the maximum of 9%. When there are 3 Fusion Resonators in the team, Resonators' attacks further ignore 6% Fusion RES.

S1

Behold the Nameless One

Performing Resonance Liberation Fire-Kissed Glory recovers 10 Concerto Energy for Lupa and increases Lupa's Crit. Rate by 20% for 10s. Gain immunity to interruption when casting Dance With the Wolf: Climax.

S2

Every Ground, Her Hunting Field

Performing Fire-Kissed Glory, Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike gives 20% Fusion DMG Bonus to all Resonators in the team for 30s, stacking up to 2 times.

S3

Wolflame Howls in Her Wake

The DMG Multiplier of Intro Skill Nowhere to Run! increases by 100%. - The Pack Hunt effect of Resonance Liberation now no longer requires 3 Fusion Resonators. - The Glory effect of Resonance Liberation is now modified as: Casting Resonance Liberation Fire-Kissed Glory additionally grants Glory: Resonators in the team ignore 15% Fusion RES of targets for 35s.

S4

High and Aflame Is Her Banner

The DMG Multiplier of Dance With the Wolf: Climax increases by 125%.

S5

Embrace the Thunderous Triumph

Performing Intro Skill Try Focusing, Eh? or Nowhere to Run! gives 15% Resonance Liberation DMG Bonus for 10s.

S6

To the Brightest Flaming Star

- The damage dealt by Forte Circuit Dance With the Wolf: Climax, Resonance Liberation Fire-Kissed Glory, and Intro Skill Nowhere to Run! ignores 30% of the target's DEF. - Resonance Skill Feral Fang restores 100 points of Wolflame on hit, triggered once per 20s. - Forte Circuit Dance With the Wolf is replaced with Dance With the Wolf: Climax. Dance With the Wolf: Climax can be performed when Lupa is not in Burning Matchpoint state. - Casting Intro Skill Nowhere to Run! no longer ends Pack Hunt and Glory.