Impromptu Show
Lv 10/10Basic Attack
Mortefi uses his dual pistols and flames to perform up to 4 consecutive shots, dealing Fusion DMG.
Heavy Attack
Mortefi enters the aiming state for a more powerful shot.
The aimed shot fired after charging finishes deals Fusion DMG.
Mid-air Attack
Mortefi consumes STA to perform consecutive shots at the target in mid-air, dealing Fusion DMG.
Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.
Stage 4 DMG
21.02%*4+126.93%
Mid-air Attack Stage 1 DMG
23.25%
Mid-air Attack Stage 2 DMG
23.25%
Fully Charged Aimed Shot Damage
167.01%
Passionate Variation
Lv 10/10Launch a flashing lightning of flames forward, dealing Fusion DMG.
Violent Finale
Lv 10/10Deal Fusion DMG, and apply Burning Rhapsody to all characters on the team.
Burning Rhapsody
When the active character's Basic Attack hits the target, Mortefi launches a Coordinated Attack, firing 1 Marcato.
When the active character's Heavy Attack hits the target, Mortefi launches a Coordinated Attack, firing 2 Marcato.
Mortefi can launch one Coordinated Attack every 0.35s.
Marcato
Deals Fusion DMG.
Violent Finale Damage
159.05%
Dissonance
Lv 10/10Attack the target, dealing Fusion DMG.
Rage Transposition
Lv 10/1The incoming Resonator gains 38% Heavy Attack DMG Amplification for 14s or until they are switched out.
Lv 10/1Fury Fugue
Lv 10/10Resonance Skill: Fury Fugue
When Mortefi's Annoyance reaches 100, his Resonance Skill is replaced with Fury Fugue.
When casting Fury Fugue, Mortefi consumes all Annoyance to unleash high-speed flame lightning, dealing Fusion DMG, considered as Resonance Skill DMG.
Annoyance
Mortefi can hold up to 100 Annoyance and can restore Annoyance in the following ways:
- When Normal Attack Impromptu Show hits the target
- When Intro Skill Dissonance hits the target
- When Resonance Skill Passionate Variation hits the target
- Within 5s after casting Passionate Variation, Normal Attack Impromptu Show that hits the target restores Annoyance additionally.
Harmonic Control
Lv 10/1After casting Resonance Skill Passionate Variation, the damage of Resonance Skill Fury Fugue is increased by 25% for 8s.
Rhythmic Vibrato
Lv 10/1During Resonance Liberation Burning Rhapsody, each hit of Resonance Liberation Marcato will increase the DMG of the next Resonance Liberation Marcato by 1.5%, which can be triggered once every 0.35s, stacking up to 50 times.
The effect will be reset after Resonance Liberation Burning Rhapsody ends.
During Resonance Liberation Burning Rhapsody, Mortefi launches Coordinated Attacks when the on-field character performs their Resonance Skills, firing 2 Resonance Liberation's Marcato hits, dealing Fusion DMG.
After using the Echo Skill, Mortefi restores an additional 10 Resonance Energy. This can be triggered once every 20 second.
During Resonance Liberation Burning Rhapsody, the Crit. DMG of Resonance Liberation's Marcato is increased by 30%.
The duration of Resonance Liberation Burning Rhapsody is extended by 7s.
When Resonance Skill Passionate Variation or Resonance Skill Fury Fugue hits a target, Coordinated Attacks will be triggered to fire 4 Resonance Liberation's Marcato hit(s), dealing Fusion Damage. DMG of Resonance Liberation's Marcato fired in this way is reduced by 50%.

S6
Apoplectic Instrumental
When Resonance Liberation Violent Finale is cast, ATK of all team members is increased by 20% for 20s.